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Kalliopi, K., Michail, K, Introducing fundamental object-oriented programming concepts in preschool education within the context of physical science courses. Education and Information Technologies. 23(6): 2673-2698. Nov. 2018.

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Article

Construction of STEAM Curriculum Model and Case Design in Kindergarten

1Faculty of Education, Beijing Normal University, Beiing, China

2Elementary Education College, Capital Normal University, Beiing, China


American Journal of Educational Research. 2019, Vol. 7 No. 7, 485-490
DOI: 10.12691/education-7-7-8
Copyright © 2019 Science and Education Publishing

Cite this paper:
Zhang Mengmeng, Yang Xiantong, Wang Xinghua. Construction of STEAM Curriculum Model and Case Design in Kindergarten. American Journal of Educational Research. 2019; 7(7):485-490. doi: 10.12691/education-7-7-8.

Correspondence to: Wang  Xinghua, Faculty of Education, Beijing Normal University, Beiing, China. Email: xinghua.wang@bnu.edu.cn

Abstract

Learning of science, technology, engineering, art and mathematics (STEAM) have been recognized as key levers in the progress toward high quality preschool education for all kids. STEAM activities can be an effective platform for providing rich learning experiences and cultivating problem-solving ability that are accessible to kids. Firstly, the characteristics of the STEAM curriculum design in kindergarten are analyzed. Then, this paper constructs the STEAM curriculum design model and explains how the procedure of model is implemented in preschool education. Finally, the case for providing rich learning experience and kids' problem-solving ability in the context of STEAM education is designed. The construction of the STEAM curriculum model in kindergarten is to promote the smooth development of STEAM education in China.

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