Article citationsMore >>

Suharsimi Arikunto, Suhardjono, Supardi, Classroom Action Research (Jakarta: PT Bumi Aksara, 2012).

has been cited by the following article:

Article

Improving IPS Learning Results through Learning Media Playing King Ludo

1Department of Primary Education, State University of Jakarta, Jakarta, Indonesia


American Journal of Educational Research. 2018, Vol. 6 No. 8, 1078-1084
DOI: 10.12691/education-6-8-3
Copyright © 2018 Science and Education Publishing

Cite this paper:
Iwan, Eko Siswono, Durotul Yatimah, Adi Apriadi Adiansha. Improving IPS Learning Results through Learning Media Playing King Ludo. American Journal of Educational Research. 2018; 6(8):1078-1084. doi: 10.12691/education-6-8-3.

Correspondence to:  Iwan, Department of Primary Education, State University of Jakarta, Jakarta, Indonesia. Email: iwanphj02@gmail.com

Abstract

The purpose of this study is to obtain empirical data about the use of learning media to play king ludo in improving IPS learning outcomes. This research was conducted on the fourth-grade students of SDN Pantai Harapan Jaya 01 Bekasi, amounting to 30 students. The process of collecting data through IPS and non-test results of learning results of observation of instructional learning media play king ludo by using observation sheet of teacher and student activity and documentation result. The result of this research is the improvement of learning subject of IPS by applying learning media to play king ludo. The results showed that the pre-cycle results data with an average value of 60.06 or 43.75%, in cycle I showed that the average value of 70.97 or 53.13% and in cycle II showed that the average value of 78.90 or 90.62%. It shows that learning media playing king ludo can improve IPS learning the result.

Keywords