1University of Technology Sydney, Australia
American Journal of Educational Research.
2018,
Vol. 6 No. 1, 27-31
DOI: 10.12691/education-6-1-4
Copyright © 2018 Science and Education PublishingCite this paper: Jorge Reyna, Peter Meier. A Practical Model for Implementing Digital Media Assessments in Tertiary Science Education.
American Journal of Educational Research. 2018; 6(1):27-31. doi: 10.12691/education-6-1-4.
Correspondence to: Jorge Reyna, University of Technology Sydney, Australia. Email:
jorge.reyna@uts.edu.auAbstract
Learner-Generated Digital Media (LGDM) has been incorporated as a learning tool to assess students in Higher Education over the last decade. There are models developed for video making in the classroom that considers technical know-how, pedagogies or a combination of both. However, there is the absence of a student-centred, practical framework to inform academics and students on the implementation of digital presentations as an assessment tool in the curricula. This conceptual paper proposes a new framework to assist with the design, implementation and evaluation of LGDM as assessment tools. The framework considers the following elements: (1) pedagogy; (2) student training; (3) hosting of videos; (4) marking schemes; (5) group contribution; (6) feedback; (7) reflection, and; (8) evaluation. The purpose of this paper is to outline the basic elements of the framework and provide practical implementation strategies that academics from any discipline could apply to their classrooms.
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