@article{education201861119,
author={{Kramer, Dany Geraldo and Pinheiro, Jonas Gabriel de Oliveira and Silva, Gislanne Stephanne Estevam da},
title={Active Learning in Pharmacology Teaching: a Report of Experience},
journal={American Journal of Educational Research},
volume={6},
number={11},
pages={1586--1588},
year={2018},
url={http://pubs.sciepub.com/education/6/11/19},
issn={2327-6150},
abstract={Pharmacology studies active substances and interactions with living organisms, being complex, and traditional teaching methodologies do not favor student learning. Thus, active methodologies such as educational games can overcome this problem. The objective was to describe the experience report about the use of active methodology in pharmacology teaching. This is an experience report about the use of active methodology in the teaching-learning of pharmacology in a public college of northeast Brazil. It was used a game of hangman-game, with a definition of term, where the students (pair) should associate to one the secret word, in up to 2 minutes. Topics on drug excretion, pharmacodynamics and pharmacology of the CNS were discussed. The students reported acceptance and enthusiasm, since they were able to act in a motivating and fun activity. It turns out that, the game is a form of interactive learning offering a variety of dynamic and informative educational experiences.},
doi={10.12691/education-6-11-19}
publisher={Science and Education Publishing}
}
