@article{education2014295,
author={{Li, Jian-Sheng and Han, Yun-Xia and Liu, Shan},
title={Physiological Evaluation of the Players¡¯ Emotions in Different Educational Games},
journal={American Journal of Educational Research},
volume={2},
number={9},
pages={735--739},
year={2014},
url={http://pubs.sciepub.com/education/2/9/5},
issn={2333-4770},
abstract={The player¡¯s personality in games has been studied in recently. This study explored whether the game types could affect learner¡¯s learning emotions in educational games or not and inferred which kind of game has the potential in education. As a sample, 40 players were recruited to evaluate three electronic games on training players¡¯ abilities to use the games. In this paper, the players¡¯ heart rate variability (HRV) was recorded through Biofeedback instrument to explore learner's emotions. After evaluating the games¡¯ scores by the related scales, three different kinds of games (¡°Balance¡±, ¡°Rescue¡± and ¡°Gates of Logic.¡±) are chosen as test materials. The experiment results show three games all arouse the players¡¯ an overall positive emotions. The increasing HF and the unchanging LF/HF show the different types¡¯ games can arouse the different degrees of pleasure.},
doi={10.12691/education-2-9-5}
publisher={Science and Education Publishing}
}
